World generator
Width:
Height:
Scale:
Terrain smoothing:
Height smoothing:
Heightlevels:
Waterlevel:
Terrain seed:
Height seed:
R
Generate slopes:
Edge falloff:
Terrain composition & ratio:
Default = Volcanic, Metal, Grass, Earth, Grass, Earth, Ice, Metal, Volcanic
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<- Drag/drop terraintypes || Doubleclick to remove
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